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Edit: Fixed broken link.

I have to concur that there are some very interesting pictures and videos here.Haljackey, I espacially like your before/after development comparisons. Great work also with the interchanges you linked to. Interesting here is the 501-31 junction. I actually built a very similar interchange way back in the RHW 3 era but never saw this particular layout in reality before. Later I modified it when RHW 4 and the smooth MIS curves came out.jdenm8: Maybe if you widen the whole interchange and split/combine the MIS after crossing the motorway, you could make use of the diagonal bridge functionality.(One of my interchanges below features such an overpass.)Included in the next few pictures are some 'grandes complications' which mostly have nothing to do with reality. I did them for pure fun and/or just to test if this or that kind of interchange is feasible at all. After all, the rise of complexity is non-linear with each additional branch. And still, there is no beautification, just pure roadwork.I'll start easy with a somehow special 4-way interchangeHere wanted to know if I could (ab-)use the diagonal bridge starters as on-slope pieces. It works insofar as at least the right of the two lanes has connecting paths and is UDI-able. The interchange itself is generally a 4-way with an integrated T-junction on the diagonal freeway.A close-up of the overpass section:I named this interchange 'The Yen', mainly because I know of no standard descriptions for full 5-way interchanges. And itlook a bit like the '' character.This next interchange is something I'm quite a bit proud of. Originally, I wanted to try a new design for a 6-way in Cityscape and just started sketching out the first few ramps on paper. Right after finishing the drawing, I thought about modifying it to making it SC4-compatible. Here < is a bigger version (2152*1490)Ok, we can still go further and add another freeway for a full-blown 8-way RHW madness. The next one is one of my most complicated interchanges so far. Of course, it features no weaving at all, and this is also one of the reasons for this complexity. This means also that once you take a wrong turn, you're in it and may well end up heading in a completely different direction at the end of the interchange than you originally intended.We'll start with the center part:This is one of the branches:Four branches plus one center equals one interchangeHave fun.