Dark Cloud - Trophy Guide and Roadmap



Trophy Guide & Roadmap

Overview: Estimated Trophy Difficulty: 4/10 (Personal Opinion) (Platinum Difficulty Rating)

4/10 (Personal Opinion) (Platinum Difficulty Rating) Offline Trophies: 28 (8 , 14 , 5 , 1 )

28 (8 , 14 , 5 , 1 ) Online Trophies: 0

0 Estimated Time to Platinum: 21-25hrs (Estimated Time to Platinum)

21-25hrs (Estimated Time to Platinum) Number of Missable Trophies: 1, Solar Powered - see the Guide for more details.

1, - see the Guide for more details. Glitched Trophies: 0

0 Does Difficulty Affect Trophies?: No difficulty options available.

No difficulty options available. Do Trophies Stack?: No

No Do Cheat Codes disable Trophies?: No cheats available.

Introduction:

Dark Cloud is a Dungeon Crawling RPG originally released for the PS2 in May 2001 and was developed by Level-5 and published by Sony Computer Entertainment.



You play as Toan who recently had his entire world ripped apart by the Dark Genie. As the player you are tasked with trawling the dungeons in search of the missing town pieces encapsulated in spheres known as Atla. Your task is to collect all the pieces of Atla on all the floors of the dungeon and progressively rebuild the town in the process.



At some point during each dungeon you will reach a blocked off section and the game leaves it to you to figure out how to get past these floors. These floors will be an indicator that you need to obtain your next ally to move forward because they will be blocked off until you come back with the new ally and use their ability to open the path.



The game also features a lot of different weapons with each character being in control of a particular weapon type. Toan does Swords, Xiao does slingshots etc. You are able to level these weapons by killing monsters or using Level Up powder and once the weapon reaches certain stats you might be able to actually Build-up the weapon and it will completely change form!



Walkthrough:

As stated before you are going through dungeons collecting Atla spheres in order to rebuild the town and bring back the villagers, shops etc. Once you get to the end of each dungeon you face a boss and then you move on to the next region.



Part of the fun is discovering the new areas and how different they are from one another so I won't spoil that but each region gets progressively harder as you advance through the storyline. You can always revisit a region simply by using your map!



PRO-TIPS:



- Breaking a weapon you've put a lot of effort into is no joke and once it breaks, it's gone for good! Always keep enough repair powder and do not try to push a weapon past 2 weapon hit points or all your hard work might break! Remember, when an enemy blocks your attack it will take off more Whp than normal so keeping an Auto-Repair Powder on-hand is highly advised!



- Starting off can be rough but once you find Odd Gaffer and his store, things become much simpler because you can then buy your own food/water/repair power and not worry about what the dungeon decides to give you. Just push through each floor with your broken dagger and try to collect all the Atla and kill the weak enemies hoping they drop the key, you'll make it! Remember, you can walk into a dungeon and the first monster you kill might drop the key, allowing you to get an early escape from the dreaded Limited Zones



- Dying is not fun. At first it's normal and it's totally fine but once you start to accumulate a lot of gold dying can really put a damper on things. It will take half the gold unless you have a Stand-in Powder you can use.



- Dran's feather is probably the most useful non-stat boosting item in the game. It will allow you to fly around the map instead of the snail pace the game is originally set at. Make sure to always have a few on hand.



- Make use of the quick select to store food/antidotes/Drans feather. You can assign an item to quick select by hovering over it in the menu and pressing Triangle and then selecting it with the D-pad and hitting Square, in-game.



- DUELS - Sometimes you will be prompted with a little mini-game where you need to press a sequence of buttons in order to continue. If you hit all the buttons right in the middle so it says "Cool" when you hit the button you will receive a Gemstone at the end of the duel. It could be a Diamond, Topaz etc. These gems greatly boost your weapon stats and are very valuable so if possible save right before a duel and you can practice until you hit all the buttons perfectly until you get an "Excellent" rating, if you fail you can just reload the save.



- The traps on treasure chests do not change, if you fail guessing the 1st time just go back and choose whatever it is, now that you know.



- LIMITED ZONES - Limited Zones are floors that require you to use certain characters or inflict a certain debuff for the floor, such as you get thirsty quicker or your weapon loses experience instead of gaining it when killing enemies. If you only build on one certain character you will eventually get stuck with a floor where you need to use a very weak and underdeveloped character. The best route for this is to avoid enemies, open chests, be safe and try to isolate the enemies to kill them one by one. All you need is the key and that could drop from your first kill! Allowing you to scavenge the rest of the floor and be off to the next one with little hassle. Or you could build your characters evenly which would make it easier but would take a considerable amount of time to do. Your choice.



- BACK FLOORS - Every floor has a ? on it and these are back floor that take you to a alternate version of the current floor with harder enemies all pumped with stamina. The items here though can be amazing and really boost you in the right direction of building up your weapon and becoming a total badass. The first region you need Tram Oil to operate the back floor and for the 2nd region you need an item known as Sun Dew. Just know that in the 3rd region you can actually purchase the item needed to access the back floors at will so don't fret if you haven't seen one for 8 hours during the beginning that's normal. These floors are definitely worth it for the items alone but be cautious of the enemies because they will kick your ass if you're too weak. Dying is not fun! Be prepared.



- HOTSPOTS ON THE GROUND - As you've probably figured out these little hotspots are pretty random and can give either bad or good results. They can also give really bad results, however. If you're weapon has full hit points or is near to levelling up I would not advise stepping on these because these spots can also *drain your weapon hit points* and also *drain all of your current weapon's level experience*, causing you to lose a level of progress.



Only collect them if your weapon is about to break and if it has little to no experience towards the next level, this way the hotspot can only benefit your weapon in these two regards. Also be wary of the *Status of Equipped Weapon has Changed* hotspot, this can change you stats slightly, for the good or bad, it's difficult to track what changed though so be weary.



Most of the trophies are pretty straight-forward and require you to use certain items, advance the story etc. Some of them will have you go out of your way though such as catching the Baron fish or completing the Georama Analysis to 100% for Norune Village. One of them is also going to be pure luck though and that's the one where you have to catch the Baron Garayan - A Rare Catch There are steps you can take to help you with catching it in the guide itself.



Step 1 - Starting Out

Play the game and enjoy!



Start the game and watch the cutscenes or not as the case may be! You will begin in an empty lot where your village once stood. The only thing left is the mayor's house up on the hill. A fairy king type guy will come out and start explaining the mechanics and give you more details on what exactly is going on. Then you will enter the dungeon!



It's a little slow going and difficult at first but once you get used to the system you will be flying through the floors and rebuilding your town. As you progress through the story you will earn a large majority of the trophies just by playing the game. By the end of the storyline you should have the following trophies:



The God of Beast

Comfort Food

Teach a man to fish

Even Stronger

Let's go home

Weapon Collector

For the Birds

Call it a hunch

Forest Keeper

Home Sweet Home

Strength in Numbers

Break the Curse

Status Breaker

Ice Queen

A New Champion

What's this?!





Step 2 - Clean Up

Find that fish!



You really shouldn't have a whole lot to do now. Most of the trophies listed below are random things you can do throughout the regular playthrough but since they're not really apart of the story, they can be a little more difficult to figure out on your own. Check the Trophy Guide for a more accurate description of how to obtain the harder to get trophies. There are also tons of older Guides out there seeing how as how this game is over 15 years old. By the end of this step you should have the following trophies:



Specialized Weapon

Hoarder

Hometown Hero

A Rare Catch

Tycoon

Call for back-up

The Big One

Sticky Fingers

Calculating Kindness

Solar Powered

Heads Up

Dungeon Master Dark Cloud is a Dungeon Crawling RPG originally released for the PS2 in May 2001 and was developed by Level-5 and published by Sony Computer Entertainment.You play as Toan who recently had his entire world ripped apart by the Dark Genie. As the player you are tasked with trawling the dungeons in search of the missing town pieces encapsulated in spheres known as Atla. Your task is to collect all the pieces of Atla on all the floors of the dungeon and progressively rebuild the town in the process.At some point during each dungeon you will reach a blocked off section and the game leaves it to you to figure out how to get past these floors. These floors will be an indicator that you need to obtain your next ally to move forward because they will be blocked off until you come back with the new ally and use their ability to open the path.The game also features a lot of different weapons with each character being in control of a particular weapon type. Toan does Swords, Xiao does slingshots etc. You are able to level these weapons by killing monsters or using Level Up powder and once the weapon reaches certain stats you might be able to actually Build-up the weapon and it will completely change form!As stated before you are going through dungeons collecting Atla spheres in order to rebuild the town and bring back the villagers, shops etc. Once you get to the end of each dungeon you face a boss and then you move on to the next region.Part of the fun is discovering the new areas and how different they are from one another so I won't spoil that but each region gets progressively harder as you advance through the storyline. You can always revisit a region simply by using your map!- Starting off can be rough but once you find Odd Gaffer and his store, things becomesimpler because you can then buy your own food/water/repair power and not worry about what the dungeon decides to give you. Just push through each floor with your broken dagger and try to collect all the Atla and kill the weak enemies hoping they drop the key, you'll make it! Remember, you can walk into a dungeon and the first monster you kill might drop the key, allowing you to get an early escape from the dreaded Limited Zones- Dying is not fun. At first it's normal and it's totally fine but once you start to accumulate a lot of gold dying can really put a damper on things. It will take half the gold unless you have a Stand-in Powder you can use.- Dran's feather is probably the most useful non-stat boosting item in the game. It will allow you to fly around the map instead of the snail pace the game is originally set at. Make sure to always have a few on hand.- Make use of the quick select to store food/antidotes/Drans feather. You can assign an item to quick select by hovering over it in the menu and pressing Triangle and then selecting it with the D-pad and hitting Square, in-game.- Sometimes you will be prompted with a little mini-game where you need to press a sequence of buttons in order to continue. If you hitthe buttons right in the middle so it says "Cool" when you hit the button you will receive a Gemstone at the end of the duel. It could be a Diamond, Topaz etc. These gemsand are very valuable so if possible save right before a duel and you can practice until you hit all the buttons perfectly until you get an "Excellent" rating, if you fail you can just reload the save.- The traps on treasure chests, if you fail guessing the 1st time just go back and choose whatever it is, now that you know.- Limited Zones are floors that require you to use certain characters or inflict a certain debuff for the floor, such as you get thirsty quicker or your weapon loses experience instead of gaining it when killing enemies. If you only build on one certain character you will eventually get stuck with a floor where you need to use a very weak and underdeveloped character. The best route for this is to avoid enemies, open chests, be safe and try to isolate the enemies to kill them one by one. All you need is the key and that could drop from your first kill! Allowing you to scavenge the rest of the floor and be off to the next one with little hassle. Or you could build your characters evenly which would make it easier but would take a considerable amount of time to do. Your choice.- Every floor has a ? on it and these are back floor that take you to a alternate version of the current floor with harder enemies all pumped with stamina. The items here though can be amazing and really boost you in the right direction of building up your weapon and becoming a total badass. The first region you need Tram Oil to operate the back floor and for the 2nd region you need an item known as Sun Dew. Just know that in the 3rd region you can actually purchase the item needed to access the back floorsso don't fret if you haven't seen one for 8 hours during the beginning that's normal. These floors are definitely worth it for the items alone but be cautious of the enemies because they will kick your ass if you're too weak. Dying is not fun! Be prepared.- As you've probably figured out these little hotspots are pretty random and can give either bad or good results. They can also give really bad results, however. If you're weapon has full hit points or is near to levelling up I would not advise stepping on these because these spots can also *drain your weapon hit points* and also *drain all of your current weapon's level experience*, causing you to lose a level of progress.Only collect them if your weapon is about to breakif it has little to no experience towards the next level, this way the hotspot can only benefit your weapon in these two regards. Also be wary of the *Status of Equipped Weapon has Changed* hotspot, this can change you stats slightly, for the good or bad, it's difficult to track what changed though so be weary.Most of the trophies are pretty straight-forward and require you to use certain items, advance the story etc. Some of them will have you go out of your way though such as catching the Baron fish or completing the Georama Analysis to 100% for Norune Village. One of them is also going to be pure luck though and that's the one where you have to catch the Baron Garayan -There are steps you can take to help you with catching it in the guide itself.Start the game and watch the cutscenes or not as the case may be! You will begin in an empty lot where your village once stood. The only thing left is the mayor's house up on the hill. A fairy king type guy will come out and start explaining the mechanics and give you more details on what exactly is going on. Then you will enter the dungeon!It's a little slow going and difficult at first but once you get used to the system you will be flying through the floors and rebuilding your town. As you progress through the story you will earn a large majority of the trophies just by playing the game. By the end of the storyline you should have the following trophies:The God of BeastComfort FoodTeach a man to fishEven StrongerLet's go homeWeapon CollectorFor the BirdsCall it a hunchForest KeeperHome Sweet HomeStrength in NumbersBreak the CurseStatus BreakerIce QueenA New ChampionWhat's this?!You really shouldn't have a whole lot to do now. Most of the trophies listed below are random things you can do throughout the regular playthrough but since they're not really apart of the story, they can be a little more difficult to figure out on your own. Check the Trophy Guide for a more accurate description of how to obtain the harder to get trophies. There are also tons of older Guides out there seeing how as how this game is over 15 years old. By the end of this step you should have the following trophies:Specialized WeaponHoarderHometown HeroA Rare CatchTycoonCall for back-upThe Big OneSticky FingersCalculating KindnessSolar PoweredHeads UpDungeon Master Last edited by ICPosse8; January 7th, 2019 at 12:42 AM . Reason: Fixed typo and removed redudnant info.