This game feels as basic as one can get. It almost feels plays like a Playstation 2 rpg. The hub town is small, barely any customization, massive skits of pointless dialogue, you warp to fields instead of travel to them, nonstop spawning enemies, dungeons are all the same, and bosses are the only serious thing that threaten you... well sort of. I've never been in danger from the bosses, but random dragons or a swarm of enemies that surround you in the field are much more dangerous. Your allies tend to want to dash off and fight anything nearby, which is both good and bad. While they are quick to heal you, they also run off on their own. The funny thing is I'd rather be in a dungeon than on the inconsistent field. You'll constantly be mining for Iron Sand as every material BUT that is easy to gather. You don't want focus on lvling your character, but upgrading/enhancing your weapons.



With all these complaints, why am I giving it a 3-star rating? Well, the game still plays well, it's not really broken, and you still can enjoy it for what it is. IF you are an SAO fan and enjoy throwbacks to old action jrpgs, you'll have fun.