PLUS everything from all previous rewards, except STRATEGIC SURVIVOR, NOBLE (AND LATE) WARRIOR, and AZDC: OFFICIAL MEMBER.

Backer must submit video or photographs of themselves (or the person of their choosing) to SPG for reference. SPG retains control over the final design to ensure stylistic conformity within the game.

A domestic flight* to Utah to meet the team and help contribute voicework and/or motion capture for use in Aberford. SPG will provide food and lodgings as well**

PLUS everything from all previous rewards, except STRATEGIC SURVIVOR, NOBLE (AND LATE) WARRIOR, and AZDC: OFFICIAL MEMBER.

*Economy class. SPG is willing to work with international travelers. **Additional expenses are the responsibility of the backer.

Note: All port stretch goals are subject to the constraints of the platform. If a console maker blocks publication of indie games for a particular console, SPG will not be able to complete the port. We apologize for the inconvenience this causes.

What Happens When You Back Us

A Kickstarter is all-or-nothing, meaning that we won't accept any money unless we raise enough to make the whole game. And Kickstarter won't charge your credit card until we've funded and the campaign is finished. So you can safely back us knowing that there's absolutely no risk to you if we're unsuccessful (except the broken dreams, obviously).

Here's a look at where your money will go if you help fund us:

Everything we raise on this Kickstarter (minus taxes and fees) will go into making this game. And your funding really will matter, because we're not a rich studio with a nearly finished game that we're Kickstarting for publicity. This is a real indie project and we won't be able to make the game unless this Kickstarter is a success. You hold the fate of Aberford in your hands.

An Enthusiastic Community

Aberford has wonderfully active online community who've helped us refine our ideas and polish our design. Follow us on social media and see how the development process unfolded!

Tumblr

Twitter

Facebook

Pinterest

YouTube

A Team Worth Supporting

Aberford is a labor of love between us and our fans. Since we first started pitching Aberford last February, we’ve found thousands of eager gamers (and non-gamers) who want to see this exciting vision come to life. Whether you’re excited for the female-lead story or you just think it’ll be awesome to fight zombies as a 50s housewife, you’re going to love Aberford.

And backing this project gets you more than just one great game. We're committed to continue developing

High-quality, medium-priced games with broad hardware compatibility

Games that are fun and challenging for gamers of all sorts

Games that feature new and diverse characters

Games that tell unique, intelligent stories

Games that are always designed with the player in mind.

This is Sketchy Panda Games' first project as a team, but our members have worked on a wide range of games such as:

Lost Toys

Dreadhalls

Engines of War

Bust-n-Rush

Guidekick

Anchorman 2: Scotchy Scotch Toss

Whispering Willows

Bioshock: Infinite

Habitat

The Weaponographist

WWE 2K'14

Take a look and meet the team:





With over twenty years of programming experience, Parr has worked on dozens of applications and games and is thrilled to be making something as fun and exciting as Aberford. Parr has spent the last 8 years growing a startup and is an expert at developing projects with small teams, imited finances, and tight deadlines. Parr would spend most of a zombie apocalypse trying to get the internet back up. And God help any zombies that got between him and the server hardware.











Laura generally spends her time on the project working on five different things at once without the help of a Time-Turner. These things include but aren’t restricted to the art direction itself, technical support, team management, project management, Unity development and QA. Laura has had the pleasure of working on a variety of titles, some award-winning, as either a 3D artist, QA or QA Lead. She has been part of the video game industry for five years and has worked on Lost Toys, Dreadhalls, Engines of War, Bust-n-Rush, Guidekick, Anchorman 2: Scotchy Scotch Toss, Whispering Willows and Bioshock: Infinite. More than likely, Laura would find a horse during the Zombie uprising and then spend her time bringing water and provisions to whoever she can, while also tending whatever livestock survived in hopes that there can still be a future for the human race.











Amanda created the designs characters, UI, and graphic designs she’s sure you’ll love. She uses the technical skills she’s learned over her many years of art-making and love of horror themes to bring the “Aberford” world to life, bringing anatomy, color theory, and lighting knowledge as her foundation and imagination as her...imagination. She has worked as an illustrator for shirts for retailers such as Hot Topic and Urban Outfitters, and her concept art and illustration has been featured in indie games like Whispering Willows and Habitat, and publications including Savage Worlds and Gamers for Good. In a zombie apocalypse, Amanda would run a community garden, and would likely spend most of her time locked in a room with a knife muttering “not my blood!” like that one guy in that one War of the Worlds movie that came out a while ago.

Mike does every job, including 3D modeler, texture artist, storyboard artist, level designer, etc. Mike brings his experience in world building, and detail oriented polishing as a Production Artist (Power Rangers, Digimon, Mattel, Monsuno) and Art Director (Whispering Willows, The Weaponographist)to the world of Aberford. During the zombie apocalypse, Mike would be so absorbed in drawing, playing video games, and binge watching netflix that he wouldn't even realize that the world was crumbling around him........

Carol is the fresh-faced character animator for Sketchy Panda Games. As her first project, she is giving life to Aberford's inhabitants (and, uh, "liveliness" to its dead?). She is super excited to put to use years of tutelage at Animation Mentor by experienced minds from the likes of Pixar, Dreamworks and Industrial Light and Magic, as well as being able to work with a wonderful team of fellow CAs of the Game Developers Conference. Carol is a softie at heart and probably wouldn't survive a zombie apocalypse for long. She would try to be as helpful as she could for as long as she could, then if/when stuff hit the fan, ultimately decide that sacrificing herself insome way for the survival of others would not be a bad way to go.

Kat is responsible for creating the models and textures of all characters, including the 4-woman zombie-crushing team, as well as the zombies. As an individual who is passionate about art and strives to create work that is compelling and immersive, she is excited to be working with Sketchy Panda Games on this project. In the unfortunate event of a zombie apocalypse, Kat would function clandestinely, gathering resources for her group while staying under the radar/in the shadows.

A fierce lover of storytelling (and games), Spikie tries to inject as much character as possible into her environments and designs. She’s been a freelance illustrator for the past 6+ years, intern at Hasbro (Girl’s Toy Design for Dreamworks’ Trolls), and is studying Entertainment Arts at ArtCenter. Spikie brings plenty of skill, experience, and enthusiasm, and is working hard to make this the best darn game it can be! In a zombie apocalypse, she’d probably die pretty early on, but if not she’d like to hole up in a super-walmart. Unless it has zombies in it. Is there still room to help with that community garden?

Pernilla has a background in Computer Game Development with a focus on Game Design. She loves experiencing games as an average gamer, but then breaking down how the different elements contributed to the experience as a whole. Pernilla would attempt to restore power in an apocalypse by trapping zombies on a giant hamster wheel. #GreenEnergy?

Adam is the instigator of this fiasco and the voice behind the popular Sketchy Panda Games blog. Adam brings a decade of start-up experience to the table, including marketing, budgeting, and project management. He’s terribly clever and would probably survive a zombie apocalypse with ease, but only after his multiple attempts to "rebuild society" had failed hilariously.

Closing shout out to everyone who helped us get this far! Our friends and families and the many, many people on Tumblr who helped us put Aberford together. You've all been fantastic, and we appreciated everything that you've done for us.