10.30.11Finished all dwarfs and goblins! And humans! And a bunch of animals.4.1.113.28.11: First draft of new walls! Special thanks to Phoebus here! Floors in progress.3.....11: 0.52 through 0.55 were all just repackages and minor bugfixes. And also pandas.2.18.11: tons of new domestics animal sprites, plus rhinos and giraffes and the mighty roc!2.16.11: better non-TTF support. Just waiting for TTF support to get better... Gah, bees!9.24.10: true-type fonts! depth-sensitive water! cool new tiles replacing old text chars.8.13.10: smoother, less defined backgrounds, new (very temporary) font, new water!8.04.10: new trees! Mandrills, wolves, camels, goats, gazelles... bushels and sheaves!7.28.10: designated stone is much more distinguishable. Color tweaking. A few new tiles.7.23.10: more new WormSlayer stuff. Fresh new mineral raws. New critter backgrounds.7.13.10: first attempt at next-z-level art. Engraved floors, new mugs, gems, and doors.7.02.10: so much awesome new stuff! Lots of font stuff. WormSlayer's awesome tiles.6.25.10: newish font. Awesome new walls and transitions. Fixed some fish. New chairs.6.22.10: added tile magic backgrounds to everything, including dwarves, critters, etc.6.18.10: added new loose stone tile; old tile now used for loose ore. Brighter color set.6.15.10: added new fluids and ore. Updated goblins. Fixed missing animals/weird floors.6.14.10: added my own goblins. Added textured backgrounds to most tiles (and trees).6.09.10: added Sphr's goblins, humans, elves, kobolds. All tiles brightened and modified.6.08.10: added shrub tiles for all plants, made zombies greener, added vulture graphics.6.05.10: repaired tile designation raws to work the same way 0.10 worked. Looks better.6.05.10: working graphics, dwarves, and domestics; filled in the rest with Bane's critters.5.24.10: the first official release. Just a tileset and some raw changes. No real graphics.