static void adb_mouse_event(void *opaque,

                            int dx1, int dy1, int dz1, int buttons_state)

{

    MouseState *s = opaque;



    s->dx += dx1;

    s->dy += dy1;

    s->dz += dz1;

    s->buttons_state = buttons_state;

}

static void adb_mouse_event(void *opaque,

                            int dx1, int dy1, int dz1, int buttons_state)

{

    MouseState *s = opaque;



    s->dx += dx1;

    s->dy += dy1;

    s->dz += dz1;

    s->buttons_state = buttons_state;

}

static void adb_mouse_event(void *opaque,                             int dx1, int dy1, int dz1, int buttons_state)     MouseState *s = opaque;     s->dx += dx1;     s->dy += dy1;     s->dz += dz1;     s->buttons_state = buttons_state;
static void FUNC_0(void *VAR_0,

                            int VAR_1, int VAR_2, int VAR_3, int VAR_4)

{

    MouseState *s = VAR_0;



    s->dx += VAR_1;

    s->dy += VAR_2;

    s->dz += VAR_3;

    s->VAR_4 = VAR_4;

}

static void FUNC_0(void *VAR_0,
int VAR_1, int VAR_2, int VAR_3, int VAR_4)
{ MouseState *s = VAR_0; s->dx += VAR_1; s->dy += VAR_2; s->dz += VAR_3; s->VAR_4 = VAR_4; }