static inline void mix_dualmono_to_stereo(AC3DecodeContext *ctx)

{

    int i;

    float tmp;

    float (*output)[256] = ctx->audio_block.block_output;



    for (i = 0; i < 256; i++) {

        tmp = output[1][i] + output[2][i];

        output[1][i] = output[2][i] = tmp;

    }

}

static inline void mix_dualmono_to_stereo(AC3DecodeContext *ctx)

{

    int i;

    float tmp;

    float (*output)[256] = ctx->audio_block.block_output;



    for (i = 0; i < 256; i++) {

        tmp = output[1][i] + output[2][i];

        output[1][i] = output[2][i] = tmp;

    }

}

static inline void FUNC_0(AC3DecodeContext *VAR_0)

{

    int VAR_1;

    float VAR_2;

    float (*VAR_3)[256] = VAR_0->audio_block.block_output;



    for (VAR_1 = 0; VAR_1 < 256; VAR_1++) {

        VAR_2 = VAR_3[1][VAR_1] + VAR_3[2][VAR_1];

        VAR_3[1][VAR_1] = VAR_3[2][VAR_1] = VAR_2;

    }

}

static inline void FUNC_0(AC3DecodeContext *VAR_0)
{ int VAR_1; float VAR_2; float (*VAR_3)[256] = VAR_0->audio_block.block_output; for (VAR_1 = 0; VAR_1 < 256; VAR_1++) { VAR_2 = VAR_3[1][VAR_1] + VAR_3[2][VAR_1]; VAR_3[1][VAR_1] = VAR_3[2][VAR_1] = VAR_2; } }