static int cpu_pre_load(void *opaque)

{

    CPUState *env = opaque;



    cpu_synchronize_state(env);

    return 0;

}

static int cpu_pre_load(void *opaque)

{

    CPUState *env = opaque;



    cpu_synchronize_state(env);

    return 0;

}

    CPUState *env = opaque;     cpu_synchronize_state(env);     CPUState *env = opaque;     cpu_synchronize_state(env);     return 0;     cpu_synchronize_state(env);     cpu_synchronize_state(env);     cpu_synchronize_state(env); static int cpu_pre_load(void *opaque)     CPUState *env = opaque;     cpu_synchronize_state(env);     return 0;     cpu_synchronize_state(env);     cpu_synchronize_state(env);
static int FUNC_0(void *VAR_0)

{

    CPUState *env = VAR_0;



    cpu_synchronize_state(env);

    return 0;

}

static int FUNC_0(void *VAR_0)
{ CPUState *env = VAR_0; cpu_synchronize_state(env); return 0; }