static void fill_block(uint16_t *pdest, uint16_t color, int block_size, int pitch)

{

    int x, y;



    pitch -= block_size;

    for (y = 0; y != block_size; y++, pdest += pitch)

        for (x = 0; x != block_size; x++)

            *pdest++ = color;

}

static void fill_block(uint16_t *pdest, uint16_t color, int block_size, int pitch)

{

    int x, y;



    pitch -= block_size;

    for (y = 0; y != block_size; y++, pdest += pitch)

        for (x = 0; x != block_size; x++)

            *pdest++ = color;

}

static void FUNC_0(uint16_t *VAR_0, uint16_t VAR_1, int VAR_2, int VAR_3)

{

    int VAR_4, VAR_5;



    VAR_3 -= VAR_2;

    for (VAR_5 = 0; VAR_5 != VAR_2; VAR_5++, VAR_0 += VAR_3)

        for (VAR_4 = 0; VAR_4 != VAR_2; VAR_4++)

            *VAR_0++ = VAR_1;

}

static void FUNC_0(uint16_t *VAR_0, uint16_t VAR_1, int VAR_2, int VAR_3)
{ int VAR_4, VAR_5; VAR_3 -= VAR_2; for (VAR_5 = 0; VAR_5 != VAR_2; VAR_5++, VAR_0 += VAR_3) for (VAR_4 = 0; VAR_4 != VAR_2; VAR_4++) *VAR_0++ = VAR_1; }