void tcg_prologue_init(TCGContext *s)
{
    /* init global prologue and epilogue */
    s->code_buf = s->code_gen_prologue;
    s->code_ptr = s->code_buf;
    tcg_target_qemu_prologue(s);
    flush_icache_range((tcg_target_ulong)s->code_buf,
                       (tcg_target_ulong)s->code_ptr);
void tcg_prologue_init(TCGContext *s)
{
    
    s->code_buf = s->code_gen_prologue;
    s->code_ptr = s->code_buf;
    tcg_target_qemu_prologue(s);
    flush_icache_range((tcg_target_ulong)s->code_buf,
                       (tcg_target_ulong)s->code_ptr);
void FUNC_0(TCGContext *VAR_0)
{
    
    VAR_0->code_buf = VAR_0->code_gen_prologue;
    VAR_0->code_ptr = VAR_0->code_buf;
    tcg_target_qemu_prologue(VAR_0);
    flush_icache_range((tcg_target_ulong)VAR_0->code_buf,
                       (tcg_target_ulong)VAR_0->code_ptr);
void FUNC_0(TCGContext *VAR_0)
{ VAR_0->code_buf = VAR_0->code_gen_prologue; VAR_0->code_ptr = VAR_0->code_buf; tcg_target_qemu_prologue(VAR_0); flush_icache_range((tcg_target_ulong)VAR_0->code_buf,
(tcg_target_ulong)VAR_0->code_ptr);